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kuoi 2022-08-21 20:14:34 +01:00
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LICENSE Normal file
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MIT License
Copyright (c) 2020 Ilia Bozhinov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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README.md Normal file
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# wayfire-plugins
A repository for Wayfire plugins which I use to tweak my own desktop

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meson.build Normal file
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project(
'wf-roundedcorners',
'c',
'cpp',
version: '0.1',
license: 'MIT',
meson_version: '>=0.51.0',
default_options: [
'cpp_std=c++17',
'c_std=c11',
'warning_level=2',
'werror=false',
],
)
wayfire = dependency('wayfire')
wlroots = dependency('wlroots')
wfconfig = dependency('wf-config')
add_project_arguments(['-DWLR_USE_UNSTABLE'], language: ['cpp', 'c'])
add_project_arguments(['-DWAYFIRE_PLUGIN'], language: ['cpp', 'c'])
add_project_link_arguments(['-rdynamic'], language:'cpp')
subdir('src')
subdir('metadata')
summary = [
'',
'----------------',
'wf-roundcorner @0@'.format(meson.project_version()),
'----------------',
''
]
message('\n'.join(summary))

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src/meson.build Normal file
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rc = shared_module('rounded-corners', 'rounded-corners.cpp',
dependencies: [wayfire, wlroots],
install: true, install_dir: wayfire.get_variable(pkgconfig: 'plugindir'))

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src/rounded-corners.cpp Normal file
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#include <wayfire/view-transform.hpp>
#include <wayfire/opengl.hpp>
#include <wayfire/plugin.hpp>
#include <wayfire/signal-definitions.hpp>
#include <wayfire/util/log.hpp>
namespace
{
const std::string vertex_source = R"(
#version 100
attribute mediump vec2 position;
varying mediump vec2 fposition;
uniform mat4 matrix;
void main() {
gl_Position = matrix * vec4(position, 0.0, 1.0);
fposition = position;
})";
const std::string frag_source = R"(
#version 100
@builtin_ext@
varying mediump vec2 fposition;
@builtin@
// Top left corner
uniform mediump vec2 top_left;
// Top left corner with shadows included
uniform mediump vec2 full_top_left;
// Bottom right corner
uniform mediump vec2 bottom_right;
// Bottom right corner with shadows included
uniform mediump vec2 full_bottom_right;
// Rounding radius
const mediump float radius = 20.0;
void main()
{
mediump vec2 corner_dist = min(fposition - top_left, bottom_right - fposition);
if (max(corner_dist.x, corner_dist.y) < radius)
{
if (distance(corner_dist, vec2(radius, radius)) > radius)
{
discard;
}
}
highp vec2 uv = (fposition - full_top_left) / (full_bottom_right - full_top_left);
uv.y = 1.0 - uv.y;
gl_FragColor = get_pixel(uv);
})";
}
class rounded_corners_transformer_t : public wf::view_transformer_t
{
public:
uint32_t get_z_order() override
{
return wf::TRANSFORMER_2D - 1;
}
wf::region_t transform_opaque_region(
wf::geometry_t box, wf::region_t region) override
{
(void)box;
(void)region;
return {};
}
wf::pointf_t transform_point(
wf::geometry_t view, wf::pointf_t point) override
{
(void)view;
return point;
}
wf::pointf_t untransform_point(
wf::geometry_t view, wf::pointf_t point) override
{
(void)view;
return point;
}
wf::geometry_t get_bounding_box(wf::geometry_t bbox, wlr_box region) override
{
(void)bbox;
return wf::geometry_intersection(this->view->get_wm_geometry(), region);
}
std::vector<GLfloat> vertex_data;
void upload_data(wlr_box src_box)
{
auto geometry = view->get_wm_geometry();
float x = geometry.x, y = geometry.y,
w = geometry.width, h = geometry.height;
vertex_data = {
x, y + h,
x + w, y + h,
x + w, y,
x, y,
};
program.attrib_pointer("position", 2, 0, vertex_data.data(), GL_FLOAT);
program.uniform2f("top_left", x, y);
program.uniform2f("bottom_right", x + w, y + h);
program.uniform2f("full_top_left", src_box.x, src_box.y);
program.uniform2f("full_bottom_right",
src_box.x + src_box.width, src_box.y + src_box.height);
}
void render_with_damage(wf::texture_t src_tex, wlr_box src_box,
const wf::region_t& damage, const wf::framebuffer_t& target_fb) override
{
OpenGL::render_begin(target_fb);
program.use(src_tex.type);
program.set_active_texture(src_tex);
upload_data(src_box);
program.uniformMatrix4f("matrix", target_fb.get_orthographic_projection());
GL_CALL(glEnable(GL_BLEND));
GL_CALL(glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA));
for (const auto& box : damage)
{
target_fb.logic_scissor(wlr_box_from_pixman_box(box));
GL_CALL(glDrawArrays(GL_TRIANGLE_FAN, 0, 4));
}
GL_CALL(glDisable(GL_BLEND));
program.deactivate();
OpenGL::render_end();
}
rounded_corners_transformer_t(wayfire_view view)
{
this->view = view;
OpenGL::render_begin();
program.compile(vertex_source, frag_source);
OpenGL::render_end();
}
virtual ~rounded_corners_transformer_t()
{}
private:
wayfire_view view;
OpenGL::program_t program;
};
class wayfire_rounded_corners_t : public wf::plugin_interface_t
{
public:
void init() override
{
output->connect_signal("view-mapped", &on_map);
}
wf::signal_connection_t on_map = [=] (wf::signal_data_t *data)
{
auto view = wf::get_signaled_view(data);
// Ignore panels, backgrounds, etc.
if (view->role == wf::VIEW_ROLE_TOPLEVEL)
{
view->add_transformer(
std::make_unique<rounded_corners_transformer_t>(view));
}
};
};
DECLARE_WAYFIRE_PLUGIN(wayfire_rounded_corners_t);